What's New

April 2, 2018 version 3.5 released:

* Added templates support: check menu File - "Export template" and "Import template".
* SWITCH and MultiAction are added to the First Play and Top Menu (use with care).
* Added "Merge projects..." feature - allows you to merge (import) a part of another project.
* Added an ability to create User Defined Functions (check the "Project properties" - "Advanced").
* Now you can disable the Top menu call for movies/playlists in the "Disabled actions" property (only for the "First Play" - "Play movie").
* Added copy/paste to the advanced animation edit window.
* Added support for forced subtitles.
* Added "Copy as static" and "Place at the bottom" to the "Copy to" window (objects copying).
* Added Ctrl+PgUp and Ctrl+PgDown hotkeys - selects next/prev tree item.
* Added an ability to position text using baseline and middle coordinates (check the "Project properties" - "Menu").
* Now application uses relative pathnames.
* Simulation engine updated, debug log is structured and extended (check help for details).
* Options and Project properties redesigned.
* Action Matrix and Action list redesigned.
* ...and many other fixes and improvements.

August 24, 2017 version 3.1.6 released:

* Hotfix: fixed problem with the text objects on some players.

July 20, 2017 Lite version 1.0.10 released:

* Fixed problem with PlayStation 4.
* Fixed a bug where the application profile in the BD-J title was always 1.0.
* Added the ability to control which profile version should be in the BD-J title.
* Other minor fixes.

July 19, 2017 version 3.1.5 released:

* Added the ability to create rectangles.
* Additional fix for PlayStation 4.
* Other minor fixes.

July 4, 2017 version 3.1.0 released:

* Fixed problem with PlayStation 4.
* Fixed bug with PES-files validation.
* MX Pro muxer updated.
* Added the ability to use fonts (*.ttf, *.otf) and text.

Version history archive